Friday, November 21, 2014

Big Sister Updated to Gulliver v0.14.3!!!

Annnnnnnd... WE ARE NOW IN GULLIVER FOR 1.6.4!!! WOO!!!!!!  :happycia:

Hello everyone, I have the pleasure of announcing that Big Sister has officially and succesfully transitioned over to Gulliver v0.14.3 for Minecraft 1.6.4, in addition to Forge Essentials 1.3.0.4. The update was done carefully enough so that almost everything APPEARS to be working as before, although there are some temporary caveats for now....

  1. Currently "/give @a" does not work as a command, so for now I can't do my mass cheese dispersals like I enjoying doing off-game. This is something I just discovered now, so I've sent this to Tarig to see if he can fix it -- while not a deal-breaker, it's certainly a loss of functionality.  However, "/give @p" and "/give @r" work just fine.
  2. It's quite possible that /pulse now works properly, meaning that any attempt done to account for the inaccurate position of the redstone block now won't be necessary. This also means that due to the offset it may not work properly, so any command block machines that use /pulse may need to be adjusted.
  3. In-Game NBTEdit is currently inoperative due to Adfly deciding to have an outage at this time, so I can't get the 1.6.4 version.  This should only be temporary, and of course this only affects /opped players. ^^
  4. Dynmap was updated to the latest 1.6.4 version, and yet still has issues displaying player heads properly -- it may be that the only way to fix this is to completely purge the old folder and rerender the entire map from scratch with the latest dynmap.  This however will be quite the task, so if we decide to go this route we will have to do it some other day, and after our marker locations have been backed up somewhere.
  5. Of course we all know about the problem with TabbyChat -- due to not having a Forge version for 1.6.4, the requirement to have TabbyChat for RPs will be lifted until further notice. You are free to chat via the regular console, or install TabbyChat standalone or LiteLoader on your own. ^^
  6. And finally, due to the aforementioned Adfly outage, I had to revert Little Brother to the October Flavor straight up, meaning it is still running Minecraft 1.6.2 mods.  Sorry, but this too is temporary.  

If you haven't already prepared for this update, you can find the new installation guides below:

Gulliver v0.14.3:

Optifine:

Anyway, if you encounter any bugs while you come in and play during the weekend, PLEASE let me know in the forum's support thread and we'll try to get them addressed (or referred to Mion or Tarig).  Let's enjoy the transition and the improved Optifine, and of course the better slime and fast bats, as we wait for the next awesome update. ^^


Monday, November 17, 2014

Upcoming Update to Gulliver v0.14.3

Alo peoplez!

All the necessary preparations and testing on Little Brother of Gulliver v0.14.3 and Forge Essentials 1.3.0.4 have been completed! Many apologies to all the hordes of people who were inconvenienced by the interruption of the October Flavor of Little Brother (I will be sure to compensate all two of you). :P

Also many thanks to Mion and Tarig for making all of this possible, you two are our heroes!  ^^

I will be scheduling the deployment of Gulliver v0.14.3 and the latest Forge Essentials to Big Sister this Saturday, November 22nd, at 12:00am CST!!

Please be ready to update your clients if you haven't already done so! The new installation guide can be found here:

Gulliver v0.14.3:
https://www.dropbox.com/s/ud6wys5kfac2d0n/Gulliver164Installation_ForgeAutoInstaller.pdf?dl=0

Optifine:
https://www.dropbox.com/s/m99dnvfb7akvbpk/OptifineGuide164.pdf?dl=0


You will notice that there is no TabbyChat guide. This is because there is no version of Tabbychat for Forge 1.6.4, although Forge compatibility does resume in the 1.7 versions as it got transferred to a new mod maintainer. While Tabby can be installed standalone or using Liteloader, this is significantly more complicated than what we previously did, and therefore not worth the effort for a mere secondary mod.

So at least until we transition into the 1.7 era, I will be suspending all Tabbychat Requirements for roleplay until further notice, and make TabbyChat installation purely voluntary for anyone who still values it as a useful filtering tool. ^^

Please join the discussion on the forum if you need to ask questions, or would like to make a suggestion regarding the resumption or the discontinuation of the October Flavor of Little Brother.

Thank you and be prepared for good times ahead!!! Certainly Mion will be happy!



Friday, November 14, 2014

Welcome At Last, Commissioner Liz!

Hello all!

I am thrilled and overjoyed to congratulate Liz for her promotion to the rank of server Commissioner, after a successful run as our longest-running Deputy on our server!

Like the proverbial sleeping giant or dragon, Liz came to us remarkably shy and willing to hide in the shadows of others, yet occasionally let free a burst of wit, intelligence, or biting commentary that belied her quiet selflessness. It was thanks to this potential, as well as her mental fortitude and helpfulness, that earned her the place as our very first proper Deputy on our server, a distinction she has quietly but proudly worn for the past 10 months. During that time her participation ebbed and flowed from exceptional to hardly perciptible, as she seemed content with the powerful yet leisurely life of a Deputy; it came to the point where she simply would have no interest to advance and challenge her potential.

But in hindsight it seemed like she was biding her team, and we have for the last few months enjoyed a reawakening of this lion, seemingly out of hibernation, and willing to give it her all. Her communication has broadened considerably, her participation in the forums is more frequent than ever before, and she has actively participated in in-game activities and projects to the point she's practically as ubiquitious presence in the afternoons. Freed from any fear of reprisals, she has authored a number of award-winning application reviews and continues to be a growing star in this arena. And best of all, she has actively and openly embraced the lessons learned here as a matter of self-improvement, and is proud enough to recognize her own potential for advancement to the extent she is willing to work hard to earn it. And earned it she has -- Liz stands tall as an icon of patience, humility, and aspiration, and I believe she has proven after nearly a year of service to be an individual who can be entrusted with the greater Commissioner powers, as well as our respect and admiration.


Liz was voted in through a parliamentary-style staff election featuring a 75% voter turnout, with 12 votes in favor and four abstains.
I want to thank everyone who participated for giving Liz a well-earned vote of confidence!


Friday, October 31, 2014

Happy Halloween And Congratulations Commissioner Spookster!

Hello all!
Happy Halloween (and as of now, the day after, Feliz Dia de los Muertos!)



Just in time for Halloween, I am pleased to give a ghostly congratulations to Spookster for his promotion to the rank of server Commissioner, after a successful run as a very active and helpful and Deputy.

The life of Spookster on our server represents a shining example of transformation as ever can be described. Though a passionate builder and caretaker of long lost relics, he was early on a player craving for attention, engrossed with himself, prone to complaining and bitter when he failed to achieve what he wanted. This persisted for many months, and despite his best efforts to impress with lavish buildings, constant favors and server-wide notoriety, he was never going to achieve what he wanted with the many faults he demonstrated in those early days. And so he let go of those wayward ambitions and proceeded to focus on the core values of his time on this server, enjoying the game for what it was worth, having fun with his friends, and participating in projects for the fun and out of the kindness of his heart, and assuming a calm and peace-loving demeanor that was a far cry from the bitter barnacle we knew before.  


In the greatest of ironies, it was when he stopped trying to forcefully become staff that he suddenly became staff material, and when given the chance to prove his mettle with the Deputy rank we certainly got more than what we bargained for. He continues to be an excellent player and builder with almost-peerless attendance, but is now armed with a quiet-yet-friendly air of maturity, ample communication skills, a willingness to help with app reviews frequently and consistently, and above all an interest to learn from his mistakes and improve upon them. Spookster is the embodiment of what a player can achieve not by bragging and begging, but by respecting and embracing the values that we hold dear to us in our server community; therefore, he has proven himself to be an individual who can be entrusted with the greater Commissioner powers, as well as our respect and admiration.

Spookster was voted in through a parliamentary-style staff election featuring a 75% voter turnout, with 12 votes in favor and four abstains.

I want to thank everyone who participated for giving Spookster a well-earned vote of confidence! 



Wednesday, October 22, 2014

Gulliver v0.14.3 Released!!!

Alo peoplez!!!

The day you've been waiting for is here!  Gulliver has updated to v0.14.3, which means it is now compatible with Gulliver v1.6.4!!!!  This in itself isn't terribly exciting since the difference between 1.6.2 and 1.6.4 is not visible -- but believe me that 1.6.4 is the last and final requirement to a 1.7 release.  All our early preparations for a 1.7 migration (via the Ark project) will not be in vain, so I strongly encourage you to continue building within the Ark region, and try not to do much outside of it.  ^^

Although the main feature is v1.6.4 compatibility, Mion has also added plenty of bug fixes, as well as enhancements to bat speed and the way slime functions for tinies.  You will now be fully slimed up, and no longer run the risk of plummeting to your death if you so much as sneeze and let go of the shift key. XD


Anyway, as per usual when testing out new releases, I am commandeering Little Brother and temporarily suspending the October flavor (which no one ever seems to play anyway XD ), while it gets loaded with our Gulliver UAT [User Acceptance Testing] environment.  For the uninitiated, the UAT environment uses the Dream Land map by TheTripping Kangaro0, which is an interesting fantasy setting to explore.  :)

As for what to test, please review Mion's Changelog, but for the most part you can test bats, slime and dogs, and any other function you normally use a lot in-game; when the latest Forge Essentials gets set up as well later this week, we will need testing of that too.  Testing should continue for at least one week, at which point it should be structurally-safe to deploy this to Big Sister; this also gives users time to safely install the latest Gulliver on their clients, as well as time for me to update my guides and the Tabbychat tabs. :)

Anyway, please install and test the latest Gulliver v0.14.3, and if you encounter any bugs or problems, PLEASE report them to Mion's thread....


And if it's installation trouble, be sure to include error logs as well to help her determine the source of the problem.  

Speaking of which, I was treated to a rare sighting today -- thank you so much for visiting us!  :D



Sunday, October 19, 2014

Congratulations Moderator Flammole!

Hello all!

It is my pleasure to congratulate Flammole for his promotion to the rank of server Moderator, our first publicly-appointed Moderator to ever go through the full rank spectrum, to fine player to Deputy, to Commissioner and now to this prestigious rank! 

Flammole need no introduction. Moderator on Dravics', great player on Gunia's, level-headed owner of Skyscraper, and valuable Deputy/Commissioner here on Big Sister and Little Brother. Flammole has described himself as a patient person, and it shows... he has slowly but surely worked his way up to a level whereby we can trust him, directly and with full confidence, with the safety and security of our server. I hereby proudly offer Flammole the opportunity to be a Moderator on our server, so he can extend to us the same devotion and responsibility that he has offered to so many of our predecessors.

Flammole was voted in through a parliamentary-style staff election featuring a whopping 94% voter turnout, with 15 votes in favor and one abstain due to unavailability!

I want to thank everyone who participated for giving Flammole such an enthusiastic vote of confidence! 





Tuesday, October 14, 2014

One-Year Server Anniversary Address

Alo everyone!

It is my pleasure to announce that as of now, October 15, 2014, we have officially completed one whole year that our Big Sister server has been in existence!  That officially makes us, as far as I know, the second longest-running Gulliver server of all time.  Our parent server, Gunia's Server, still leads with an admirable 1.5 years worth of uptime -- but I say the way things are going, we'll one day be able to make our parent server proud.  ^^

So it's time to put on my gala dress again...


One year... and to think for a while the server wasn't going to last one month.  XD

But I'm getting ahead of myself, first let's talk celebrations.  Sadly, this is not Cay Day (our REALLY important server holiday, lol), so we don't have any celebrations planned.  There may be some impromptu events, games and cheese-giving by some of my awesome staff folk and generous players, but overall this is a time to reflect on how far we've come from our humble beginnings. That's not to say we don't have any "party favors" for you guys, and in fact I do have a few technical goodies to offer as an appreciation for all you've done to make us a wonderful place to be:

  • I updated to the latest version of Dynmap for 1.6.2 Minecraft... although this did not fix the 1.8 skin problem, let's see if it offers some other benefits.
  • I removed the mining fatigue effect that would mysteriously occur after players died and respsawned -- removing the module that did this will also likely improve performance a little as well.
  • I removed the TP delay for ALL players, so no more having to wait 5 seconds just to teleport.
  • And lastly, for Veterans and up, we made available a new command called /virtualchest that acts as your own personal backpack and portable enderchest, where you can store even MORE of your valuables safely.  Former Dravics players may recognize this as the power you'd get when donating -- but here you get it for free just for being awesome.  :)

There were at least two more things planned, but they both fell through at the last minute so for now this is all I can provide you all.  But even so, I hope it will make your gameplay experience just a bit richer, and I hope this is testament to the commitment we give to our server and all its fantastic players. ^^

Someone once said that our server was no fun compared to Gunia's or even Dravic's server, and in all honesty that may in fact be true.  There is something to be said about a raw Gulliver experience, uninhibited by fancy rules or protocols, true to the nature of the game, challenging your wits and survival skills in a hostile and unfriendly world, and making beautiful things out of that.  It is primal and rich in improvised play, where kids can be kids, adults can be kids, and there is not a care in the world other than endless socialization.

But sooner or later things have to grow, and as much as I enjoyed my time in a laissez-faire Gulliver server, approximately one year ago today I found myself lost and confused, with our beloved Gunia server offline for 3 weeks, and all or buildings gone and disappeared.  The IP address for Gunia's server ceased to register, and barely a word was spoken about it on any of the two forums; both staff and players alike were equally confused as to the cause, but spoke with a resignation of the inevitable.  There was no further communication about it, no interaction, no banding together to wade through the mysterious blackout, no hint that any kind of organization was in place. Just a loud indifference that steadly chipped away at the confidence of all players who remained long enough to care.  It seemed, for all intents and purposes, the death throes of the last remaining Gulliver server in existence -- and for all their talk of fun and friends, none of the people who complained about our server ever cared about those of us on October 2013 that were literally left in the dark.

And this after previously enduring bullying, thefts, swarming, inapproriate roleplay, callous disregard for property, feature-stagnation, and of course a complete and utter lack of communication.

This was still a dark period in my life for me IRL, so I was left with a choice... leave and never return, or actually do something about it.  And so I did, and I largely have Cay to thank for the idea of creating an alternate server that could serve as a mirror site to Gunia's, and an emergency backup server for the seemingly-inevitable blackout periods.  As I later found out the blackout was caused by a computer malfunction, it was also a good opportunity to offer her a commercial-grade server, one that could free her machine from the never-ending torment of server hosting.  Best of all, we would offer this server to her and her staff for them to manage, so we would get the stability we wanted while not impacting the simple fun we had enjoyed all along.



And so we did, and on October 15th, 2013, the server was purchased, and the news sent out to all available staff members who would listen.  No action was taken right away, leaving me time to beautify the spawn point, create the primitve resizing machines (still standing today), importing the World Tree, and expanding out the early Spawnington settlement to more than just a few houses. The decision on what to do with our "Sister Server" was still up in the air even after Gunia's Server was restored.  Eventually, our offer was accepted, and on October 27th, 2013, the doors were first open to a "beta" group of players, followed by the official server unveiling the next day:


These were humble beginnings of offering a helping hand to Gunia's staff in exchange for running it themselves, and letting me continue enjoying the calm and peaceful life that I so relished of those early days as a "humble baker".  Sadly, due to the ever-present miscommunication, I found out too late that no one wanted to take responsibly for running or maintaining this new server; and so once again I took up the mantle and improvised a pseudo-admin job without an official title of any kind or full control over the content of the old forums. It grew increasingly difficult for me to maintain the status quo that we all cherished, and it wasn't long before some players and staff alike noticed that I was being taken advantage of by people eager to saddle me with all the work so long as they could roleplay all day.  

Hence, the illusion of fun and friends withered away for me, and in its place was the cold reality of my own entrapment in a system that simply didn't care to continue, bored of Minecraft and Gulliver, longing to jettison us all perhaps in favor of some middle school-aged clique. Only this time I was not alone, nor was I in the dark or powerless to stop the vicious cycle of laziness and irresponsibility that threatened to ruin all that we worked for.  This time there was organization and communication, as we no longer sat on the sidelines as spectators to a massive derailment, but rather active drivers of the steam locomotor that was our server, with ever-growing control of its future direction.

And so in December of 2013, events transpired that would see us become our own separate server, the "Big Sister" server, with our own forums, our own unique whitelist and command structure, our own security apparatus and currency system.  We would preserve worlds from servers long thought abandoned, and use technology to augment the land and gameplay experience.  We would acquire our Little Brother server to act as our summer retreat away from our server, offering the same laissez faire approach as Gunia's server, but with an interesting twist every month.  And we would learn to respect builders and their works, and vow to never engage in any of the callous, irresponsible policies of the past that would see server admins destroy countless hours of work purely on a vain whim.  

But most important of all... we would strive to communicate, communicate and communicate.  We would offer this blog and its forums to inform our players of happenings, and guides to facilitate complexities of installation of the like.  We would train staff to communicate with each other, and coordinate menial tasks, construction projects and backups.  We keep in touch even off the server, sharing a challenging game elsewhere, or exchanging new ideas and learning opportunities.  In essence, our server is more than just a Minecraft Gulliver Server, but it is a beacon... a common rallying point to get us through the game and keep us together.

So yes, we have changed, just as I have changed having long lost the persona of a "humble baker" who simply wanted to play peacefully and quietly, and not be a burden to anyone.  But if I could do it again I would, because for a little forfeiture of plain and simple fun, I instead feel older, wiser, more alive and proud of our accomplishments.  I have taken what should have been a mere gaming experience, and turned it into an opportunity to expand my horizons, to learn things that literally have changed (and possibly even saved) my life.  I expected my Minecrafting to be just a "waste of time", and succeeded in letting it enrich my life a bit more; and I only wish for others to have that opportunity to be able to look back and say "these were really truly good times that I will never forget".

So with that I will part with some simple words of wisdom:
"Eat right, sleep well, ask questions, never stop learning, make the best of any situation, COMMUNICATE!! And believe in your ability to do all of the above!"  

Thank you very much to everyone who has helped make this anniversary possible, from my dear friend Cayfie who got me started in this, to UncleMion who wrote this wonderful mod, to even Gunia who intentionally-or-not helped bring most of us together.  To all my dear staff, past and present, who have given their best, put up with my eccentricities, been my friend and greatest supporter in my times of need or plenty, who have helped protect the peace and security of our server, and who represent the future of our server.  And of course, to all my dear players, who spread the word far and wide, give us your hard-earned time and admiration, who showcase your gorgeous art and creations, and who help make us truly a unique and inviting place that I am happy and proud to visit every day.

May we all celebrate this occasion again at least one more time next year!


--Cia